Display Name = "Lady's Village"
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    ConditionalBranch([1, 1319, 0, 6, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The mansion's door is tightly closed..."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["It seems no one is at the Cassandra residence."])
      ShowText(["There should normally be the maid Ran here..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Perhaps something happened, and she went out somewhere."])
      ShowText(["I'll come back another time—"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 478, 84, 95, 0, 0])
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Luka left his companions waiting outside and entered a house alone..."])
    ChangePlayerFollowers([1])
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 478, 47, 13, 0, 0])
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 478, 7, 68, 0, 0])
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 478, 45, 43, 0, 0])
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 478, 70, 40, 0, 0])
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 478, 89, 40, 0, 0])
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 478, 8, 94, 0, 0])
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 478, 37, 70, 0, 0])
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Noble Lady>"])
      ShowText(["Welcome to the noblewoman's village..."])
      ShowText(["It may be in a terrible state, but let me guide you."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Noble Lady>"])
      ShowText(["Welcome to the noblewoman's village..."])
      ShowText(["Repairs are not yet underway, but let me show you around."])
      Empty([])

    BranchEnd([])
    Script(["unlimited_choices(11, [\"Go to the inn\","])
    ScriptMore(["\"Go to the weapon/armor shop\",\"Go to the accessory shop\","])
    ScriptMore(["\"Go to the tool store\",\"Go to church\",\"Go to the cafeteria\","])
    ScriptMore(["\"Go to the lord's mansion\",\"Quit\"])"])
    ConditionalBranch([1, 11, 0, 0, 0])
      TransferPlayer([0, 477, 49, 33, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 1, 0])
      TransferPlayer([0, 477, 39, 45, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      TransferPlayer([0, 477, 38, 28, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      TransferPlayer([0, 477, 32, 25, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      TransferPlayer([0, 477, 42, 6, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      TransferPlayer([0, 477, 26, 42, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 6, 0])
      TransferPlayer([0, 477, 22, 10, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 7, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 30
Name = "EV030"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 478, 17, 38, 0, 0])
    Empty([])

CommonEvent 31
Name = "EV031"

  Page 0
    Empty([])

CommonEvent 32
Name = "EV032"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 150, 121, 2, 0])
    Empty([])

CommonEvent 33
Name = "EV033"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 150, 121, 2, 0])
    Empty([])

CommonEvent 34
Name = "EV034"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 150, 121, 2, 0])
    Empty([])

CommonEvent 35
Name = "EV035"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 150, 121, 2, 0])
    Empty([])

CommonEvent 36
Name = "EV036"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 150, 121, 2, 0])
    Empty([])

CommonEvent 37
Name = "EV037"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 150, 121, 2, 0])
    Empty([])

CommonEvent 38
Name = "EV038"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 150, 121, 2, 0])
    Empty([])

CommonEvent 39
Name = "EV039"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 150, 121, 2, 0])
    Empty([])

CommonEvent 40
Name = "EV040"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 150, 121, 2, 0])
    Empty([])

CommonEvent 41
Name = "EV041"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 150, 121, 2, 0])
    Empty([])

CommonEvent 42
Name = "EV042"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 150, 121, 2, 0])
    Empty([])

CommonEvent 43
Name = "EV043"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 150, 121, 2, 0])
    Empty([])

CommonEvent 44
Name = "EV044"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 150, 121, 2, 0])
    Empty([])

CommonEvent 45
Name = "EV045"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 150, 121, 2, 0])
    Empty([])

CommonEvent 46
Name = "EV046"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 150, 121, 2, 0])
    Empty([])

CommonEvent 47
Name = "EV047"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 150, 121, 2, 0])
    Empty([])

CommonEvent 48
Name = "EV048"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 150, 121, 2, 0])
    Empty([])

CommonEvent 49
Name = "EV049"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 150, 121, 2, 0])
    Empty([])

CommonEvent 50
Name = "EV050"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 150, 121, 2, 0])
    Empty([])

CommonEvent 51
Name = "EV051"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 150, 121, 2, 0])
    Empty([])

CommonEvent 52
Name = "EV052"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 150, 121, 2, 0])
    Empty([])

CommonEvent 53
Name = "EV053"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 150, 121, 2, 0])
    Empty([])

CommonEvent 54
Name = "EV054"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 150, 121, 2, 0])
    Empty([])

CommonEvent 55
Name = "EV055"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 150, 121, 2, 0])
    Empty([])

CommonEvent 56
Name = "EV056"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 150, 121, 2, 0])
    Empty([])

CommonEvent 57
Name = "EV057"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 150, 121, 2, 0])
    Empty([])

CommonEvent 58
Name = "EV058"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 150, 121, 2, 0])
    Empty([])

CommonEvent 59
Name = "EV059"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 150, 121, 2, 0])
    Empty([])

CommonEvent 60
Name = "EV060"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 150, 121, 2, 0])
    Empty([])

CommonEvent 61
Name = "EV061"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 150, 121, 2, 0])
    Empty([])

CommonEvent 62
Name = "EV062"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 150, 121, 2, 0])
    Empty([])

CommonEvent 63
Name = "EV063"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 150, 121, 2, 0])
    Empty([])

CommonEvent 64
Name = "EV064"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 150, 121, 2, 0])
    Empty([])

CommonEvent 65
Name = "EV065"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 150, 121, 2, 0])
    Empty([])

CommonEvent 66
Name = "EV066"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 150, 121, 2, 0])
    Empty([])

CommonEvent 67
Name = "EV067"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 150, 121, 2, 0])
    Empty([])

CommonEvent 68
Name = "EV068"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 150, 121, 2, 0])
    Empty([])

CommonEvent 69
Name = "EV069"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 70
Name = "EV070"

  Page 0
    Empty([])

CommonEvent 71
Name = "EV071"

  Page 0
    Empty([])

CommonEvent 72
Name = "EV072"

  Page 0
    Empty([])

CommonEvent 73
Name = "EV073"

  Page 0
    Empty([])

CommonEvent 74
Name = "EV074"

  Page 0
    Empty([])

CommonEvent 75
Name = "EV075"

  Page 0
    Empty([])

CommonEvent 76
Name = "EV076"

  Page 0
    Empty([])

CommonEvent 77
Name = "EV077"

  Page 0
    Empty([])

CommonEvent 78
Name = "EV078"

  Page 0
    Empty([])

CommonEvent 79
Name = "EV079"

  Page 0
    Empty([])

CommonEvent 80
Name = "EV080"

  Page 0
    Empty([])

CommonEvent 81
Name = "EV081"

  Page 0
    Empty([])

CommonEvent 82
Name = "EV082"

  Page 0
    Empty([])

CommonEvent 83
Name = "EV083"

  Page 0
    Empty([])

CommonEvent 84
Name = "EV084"

  Page 0
    Empty([])

CommonEvent 85
Name = "EV085"

  Page 0
    Empty([])

CommonEvent 86
Name = "EV086"

  Page 0
    Empty([])

CommonEvent 87
Name = "EV087"

  Page 0
    ConditionalBranch([0, 3269, 1])
      ControlVariables([1331, 1331, 0, 0, 1])
      ControlSwitches([3269, 3269, 0])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["The village seems to be quite busy..."])
      ShowText(["What happened?"])
      ShotBalloonIcon([69, 1, false])
      SetMoveRoute([69, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Lady of the Umbrella>"])
      ShowText(["You are... Hero Luka!?"])
      ShowText(["Then, is the Monster Lord with you...!?"])
      ConditionalBranch([0, 1005, 0])
        ShowTextAttributes(["alice_fc5", 0, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["I'm here... Did something happen?"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1006, 0])
        ShowTextAttributes(["alice_fc1", 0, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["I'm here... Did something happen?"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1007, 0])
        ShowTextAttributes(["alice_fc7", 0, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["I'm here... Did something happen?"])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Lady of the Umbrella>"])
      ShowText(["Such a blunder in this village..."])
      ShowText(["If the Monster Lord were to see this, just how angry Lady Cassandra would be..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Lady of the Umbrella>"])
      ShowText(["N-nevertheless... Please excuse us, Monster Lord."])
      ShowText(["This village is not in a state to welcome guests right now."])
      ConditionalBranch([0, 1005, 0])
        ShowTextAttributes(["alice_fc5", 0, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["If something happened, I could be of help..."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1006, 0])
        ShowTextAttributes(["alice_fc1", 0, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["If something happened, I could be of help..."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1007, 0])
        ShowTextAttributes(["alice_fc7", 0, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["If something happened, I could be of help..."])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Lady of the Umbrella>"])
      ShowText(["I appreciate your feelings, but..."])
      ShowText(["It's the shame of the village, so I would prefer you not to intrude too much."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Lady of the Umbrella>"])
      ShowText(["We, the villagers, will take care of the situation."])
      ShowText(["Please, Monster Lord, return..."])
      ConditionalBranch([0, 1005, 0])
        ShowTextAttributes(["alice_fc5", 0, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["If you're saying that much, I can't just push my way through..."])
        ShowText(["If anything happens, let me know."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1006, 0])
        ShowTextAttributes(["alice_fc1", 0, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["If you're saying that much, I can't just push my way through..."])
        ShowText(["If anything happens, let me know."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1007, 0])
        ShowTextAttributes(["alice_fc7", 0, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["If you're saying that much, I can't just push my way through..."])
        ShowText(["If anything happens, let me know."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 3269, 0])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["It seems the situation is still unresolved..."])
      ShotBalloonIcon([69, 1, false])
      SetMoveRoute([69, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Lady of the Umbrella>"])
      ShowText(["Ah, Monster Lord... Please excuse me for now."])
      ShowText(["Until Cassandra returns, please refrain from entering."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Thus, we left the Lady's village behind."])
    ShowText(["Let's take a break and visit again later—"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 150, 121, 2, 0])
    Empty([])

  Page 1
    ControlSelfSwitch(["A", 0])
    ControlVariables([1331, 1331, 0, 0, 1])
    ConditionalBranch([0, 3269, 1])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Somehow, the village seems to be quite devastated..."])
      ShowText(["The physical destruction stands out more than the encroachment of chaos."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 3269, 0])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Is it okay to enter the village now...?"])
      ShowText(["Still, it looks quite ruined, doesn't it?"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Injured people are also noticeable here and there."])
    ShowText(["It looks like someone caused a great ruckus in the village—"])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc5", 2, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Let's head to Cassandra's mansion."])
      ShowText(["Perhaps she has returned..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc1", 3, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Let's head to Cassandra's mansion."])
      ShowText(["Perhaps she has returned..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc7", 3, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Let's head to Cassandra's mansion."])
      ShowText(["Perhaps she has returned..."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["We need to investigate what happened in this village—"])
    ShowText(["We headed towards Cassandra's mansion."])
    ExitEventProcessing([])
    Empty([])

  Page 2
    Empty([])

CommonEvent 88
Name = "EV088"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ConditionalBranch([1, 1318, 0, 9, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Lady of Bugs>"])
        ShowText(["I hear a voice calling me from somewhere."])
        ShowText(["Collective consciousness... what could that be...?"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1318, 0, 10, 1])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Lady of Bugs>"])
        ShowText(["Until just a little while ago, I was hearing a voice calling me from somewhere."])
        ShowText(["I might be mentally exhausted..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Lady of Bugs>"])
      ShowText(["Due to some catastrophe of sixteen, the insect tribe was turned into puppets, it seems."])
      ShowText(["The reason I was hearing those hallucinations for a while was because of that..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Lady of Bugs>"])
      ShowText(["That terrifying monster is gone, and I'm relieved."])
      ShowText(["...Huh, it's still alive? Listening to music in the mountains!?"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 89
Name = "EV089"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Thug>"])
    ShowText(["Ouu..."])
    Empty([])

CommonEvent 90
Name = "EV090"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ConditionalBranch([1, 1301, 0, 7, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Noble Lady>"])
        ShowText(["Grangold is governed by Kanon, one of the Six Ancestors."])
        ShowText(["I can't believe the legendary Six Ancestors actually exist..."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1301, 0, 8, 1])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Noble Lady>"])
        ShowText(["It seems Kanon has been expelled from Grangold..."])
        ShowText(["In these times, the political situation is quite complex."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Noble Lady>"])
      ShowText(["It seems Lady Kanon is looking for a place to retire."])
      ShowText(["If the village wasn't in such a state, I would have gladly invited her..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 91
Name = "EV091"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 92
Name = "EV092"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 93
Name = "EV093"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ConditionalBranch([1, 1331, 0, 4, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Traveling Warrior>"])
        ShowText(["Not long ago, a cake monster was rampaging..."])
        ShowText(["If you got caught up in that, you'd be dead instantly."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1331, 0, 5, 1])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Traveling Warrior>"])
        ShowText(["The ladies of this village seem unfazed..."])
        ShowText(["Even in such a world, they show not an ounce of despair."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Traveling Warrior>"])
      ShowText(["It seems that a petition is being circulated in the village."])
      ShowText(["They demand that the lord of this village be included among the Fifteen Heroes."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Traveling Warrior>"])
      ShowText(["They say if you write your name, they'll perform fellatio for you..."])
      ShowText(["And so, I ended up signing it..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 94
Name = "EV094"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Traveling Warrior>"])
    ShowText(["Th-this..."])
    Empty([])

CommonEvent 95
Name = "EV095"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Warrior>"])
    ShowText(["Unforgivable... Hah..."])
    Empty([])

CommonEvent 96
Name = "EV096"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ConditionalBranch([1, 1331, 0, 4, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Lady of Bugs>"])
        ShowText(["Ugh, Candy..."])
        ShowText(["How could you do such a thing..."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1331, 0, 5, 1])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Lady of Bugs>"])
        ShowText(["I asked the construction guild for an estimate on the village's restoration, but..."])
        ShowText(["They're fully booked for a while, and it's said to cost more than 3 million gold."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Lady of Bugs>"])
      ShowText(["Construction and building guilds around the world are overwhelmed with reconstruction demands."])
      ShowText(["It seems it will be quite some time before the rebuilding of this village begins."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 97
Name = "EV097"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Lady of the Umbrella>"])
      ShowText(["I've heard that the great hero Luka is making a big impact."])
      ShowText(["I would love to taste just a bite..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Lady of the Umbrella>"])
      ShowText(["But, I do prefer my men to be a bit less rugged."])
      ShowText(["Innocent boys are definitely more to my liking..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Lady of the Umbrella>"])
      ShowText(["Nobles dislike labor..."])
      ShowText(["The village's reconstruction is not progressing at all."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 98
Name = "EV098"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Priest>"])
    ShowText(["Hah hah... Welcome to the church in turmoil."])
    ShowText(["What brings you here?"])
    ShowChoices([["Pray", "Never mind"], 2])
    When([0, "お祈りをする"])
      ControlVariables([1002, 1002, 0, 0, 133])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Priest>"])
      ShowText(["Hah hah... Then, let's pray to Ilias."])
      ShowText(["...Ah, I feel a connection to guidance in this place."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Priest>"])
      ShowText(["If anything happens during your journey, you will be led back to this place."])
      ShowText(["May Ilias' blessing be upon you... Hah hah..."])
      Empty([])

    When([1, "用はない"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Priest>"])
      ShowText(["May Ilias' blessing be upon you... Hah hah..."])
      Empty([])

    ChoicesEnd([])
    Empty([])

CommonEvent 99
Name = "EV099"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Madam Umbrella>"])
    ShowText(["This village doesn't need a priest..."])
    ShowText(["Now, surrender...!"])
    Empty([])

CommonEvent 100
Name = "EV100"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Madam Insect>"])
    ShowText(["The Goddess's minion... I shall drain you dry!"])
    Empty([])

CommonEvent 101
Name = "EV101"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ConditionalBranch([1, 1331, 0, 4, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Lady of the Umbrella>"])
        ShowText(["M-my umbrella broke..."])
        ShowText(["Ugh..."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1331, 0, 5, 1])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Lady of the Umbrella>"])
        ShowText(["Even if I wanted to demand damages from Candy..."])
        ShowText(["That big eater seems to be already in debt from food expenses."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Lady of the Umbrella>"])
        ShowText(["So compensation is practically impossible..."])
        ShowText(["The entire village has no choice but to bear the costs of the village's restoration."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Lady of the Umbrella>"])
      ShowText(["Really, the world is in high spirits with the arrival of peace..."])
      ShowText(["But this village remains in terrible condition."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 102
Name = "EV102"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ConditionalBranch([1, 1331, 0, 4, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Traveling Warrior>"])
        ShowText(["What is this village's tragic state...?"])
        ShowText(["Did the Great King Angolmois attack us?"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1331, 0, 5, 1])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Traveling Warrior>"])
        ShowText(["The village is in a terrible state, but..."])
        ShowText(["I can only think we are lucky that it didn't get completely destroyed."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Traveling Warrior>"])
      ShowText(["I receive hospitality every day in this village."])
      ShowText(["I get to eat delicious food until I'm full."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Traveling Warrior>"])
      ShowText(["Eh, foie gras?"])
      ShowText(["What kind of dish is that...?"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 103
Name = "EV103"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ConditionalBranch([1, 1331, 0, 4, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Lady of Bugs>"])
        ShowText(["The whole village is falling apart..."])
        ShowText(["I wonder how long it will take to recover."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1331, 0, 5, 1])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Lady of Bugs>"])
        ShowText(["The whole village is falling apart..."])
        ShowText(["It seems it will take a long time to recover."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Lady of Bugs>"])
      ShowText(["Right now, we are gathering signatures."])
      ShowText(["I can't believe Cassandra-sama is not among the Fifteen Heroes."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Lady of Bugs>"])
      ShowText(["What about you..."])
      ShowText(["Look, if you write your name on this paper, I'll give you a service."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 104
Name = "EV104"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ConditionalBranch([1, 1331, 0, 4, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Lady of Bugs>"])
        ShowText(["The strength of the rampaging Candy was extraordinary."])
        ShowText(["Cassandra-sama, please be safe..."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1331, 0, 5, 1])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Lady of Bugs>"])
        ShowText(["Cassandra-sama, what a radiant face..."])
        ShowText(["What on earth happened?"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Lady of Bugs>"])
      ShowText(["I can't believe Cassandra-sama is not among the Fifteen Heroes."])
      ShowText(["Could this be the conspiracy of Alipheese the 15th...?"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 105
Name = "EV105"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Noble Lady>"])
      ShowText(["I've heard rumors about the so-called Northern Hero."])
      ShowText(["They say she is active in the Hellgondo continent..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Noble Lady>"])
      ShowText(["Even though that Northern Hero, who is just a nobody, is among the Fifteen Heroes..."])
      ShowText(["What does it mean that both Cassandra-sama and Emily-sama are left out?!"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 106
Name = "EV106"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ConditionalBranch([1, 1331, 0, 4, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Noble Lady>"])
        ShowText(["Even if I were to go to assist Cassandra-sama..."])
        ShowText(["I might just become a burden and end up as Candy's food."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1331, 0, 5, 1])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Noble Lady>"])
        ShowText(["Candy is banned from entering this village..."])
        ShowText(["I can't stand another commotion like that."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Noble Lady>"])
      ShowText(["Speaking of the foremost of the Six Ancestors, Saja-sama, she is the most noble person in this world."])
      ShowText(["I would love to meet her..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 107
Name = "EV107"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ConditionalBranch([1, 1331, 0, 4, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Girl>"])
        ShowText(["I wonder if Emily-chan is okay...?"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1331, 0, 5, 1])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Girl>"])
        ShowText(["It seems Emily-chan is going on a journey again."])
        ShowText(["I hope she can become an idol this time..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Girl>"])
      ShowText(["Now that peace has come, is it finally time for Emily-chan's idol debut?"])
      ShowText(["The Grand Theater of Grandall has also been restored, right...?"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 108
Name = "EV108"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Lady of Bugs>"])
      ShowText(["Everywhere is a disaster..."])
      ShowText(["If this continues, this world will come to an end."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Lady of Bugs>"])
      ShowText(["The destruction of the world has been avoided, hasn't it?"])
      ShowText(["I, a monster noble, never thought a day would come when I would thank a human hero..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 109
Name = "EV109"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Girl>"])
      ShowText(["I wonder what kind of person the current magical girl is?"])
      ShowText(["It was decided in that ritual, right? I want to meet her~."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Girl>"])
      ShowText(["I heard there's a magical girl among the fifteen heroes..."])
      ShowText(["I don't really know what kind of person she is~."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 110
Name = "EV110"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ConditionalBranch([1, 1331, 0, 4, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Noble Lady>"])
        ShowText(["I was almost crushed just now..."])
        ShowText(["Really..."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1331, 0, 5, 1])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Noble Lady>"])
        ShowText(["Please don't return Candy to the village anymore."])
        ShowText(["You all take responsibility and dispose of her, please..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Noble Lady>"])
      ShowText(["Well, I'm glad the world didn't perish."])
      ShowText(["The reconstruction of the village can be slowly progressed at our own pace."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 111
Name = "EV111"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Noble Lady>"])
      ShowText(["Not long ago, a fanatic worshiping the three fighting Goddess appeared in the village."])
      ShowText(["It seems they are gathering those who await destruction in the village of Finoa."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Noble Lady>"])
      ShowText(["I was somewhat attracted to the world's destruction, but..."])
      ShowText(["Since that person looked filthy, I didn't follow them."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Noble Lady>"])
      ShowText(["I don't particularly mind that the village is broken and dirty."])
      ShowText(["Our character is the same as well."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 112
Name = "EV112"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Traveling Warrior>"])
    ShowText(["Aaaaah..."])
    Empty([])

CommonEvent 113
Name = "EV113"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Noble Lady>"])
      ShowText(["If the world is going to perish anyway..."])
      ShowText(["Shall we indulge in even more luxury?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Noble Lady>"])
      ShowText(["In the mood of destruction, I may have indulged a bit too much..."])
      ShowText(["And now, my house has started to lean."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 114
Name = "EV114"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Noble Lady>"])
      ShowText(["In the monster realm, I was a lowly maid."])
      ShowText(["Gugigi... How frustrating..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Noble Lady>"])
      ShowText(["Though I am noble, my self in the monster realm was a lowly maid."])
      ShowText(["Now that we are unified, I have become quite good at housework, which makes me feel complicated..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 115
Name = "EV115"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Girl>"])
      ShowText(["The reputation of the great hero Luka is increasing day by day."])
      ShowText(["Ah, I want to attack... I want to toy with..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Girl>"])
      ShowText(["I want to attack the great hero Luka, to toy with him, but..."])
      ShowText(["With our level, even a thousand people would be defeated in return."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Girl>"])
      ShowText(["Let's channel this feeling into creation."])
      ShowText(["The next doujin will be about the great hero riding a train and being molested."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 116
Name = "EV116"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ControlSwitches([3214, 3214, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Lady of Bugs>"])
      ShowText(["Do you know there are ruins called the Land of Destruction to the southwest from here?"])
      ShowText(["There are those who have witnessed strange doll monsters there."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Lady of Bugs>"])
      ShowText(["However, that person was said to exude a noble aura..."])
      ShowText(["At the very least a noble, or perhaps even higher, is rumored."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Lady of Bugs>"])
      ShowText(["How long must I live in this broken village..."])
      ShowText(["I would like to migrate to somewhere around San Ilia."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 117
Name = "EV117"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([94, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 118
Name = "EV118"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([74, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 119
Name = "EV119"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([923, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 120
Name = "EV120"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([6, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])
